Radar & Lidar Source
Are you ready to take your FiveM roleplay server to the next level? Our Police Radar & Lidar Resource is the ultimate tool for law enforcement, offering unparalleled realism, precision, and functionality
Documention: Here
Unofficial Preview: Here
Features
- Optimized Resource (0.00ms idle, and 0.02 on use, less than 1 MiB ram usage regardless of frameworks) utilizing ox's classes system.
- Multi-Framework support (ESX, Ox, QBCore, QBox)
- Fully translateable (english translation included)
- Native Audio sounds utilizing state bags for perfect syncing across all clients
- Complete UI control, allowing the user to move around all UI's, change scale, and alter themes. All changes are saved and will never require you to do it again.
- Directional system allowing you to have manual control of the radar location for both the front and rear radar
- Standard radar system with detected vehicle filtering (Ability to enable/disable front/back xmit)
- Lidar system allowing players to take the radar into their own hands with an item. Get vehicle speeds while on foot.
- Flagging system for creating bolos on plates. Radar will signal when it scans a flag plate.
- Jammer system allowing you to install jammers on your vehicle preventing a radar/lidar speed detection.
- Keybinds for all controls, utilizing ox_lib.
- Extensive config with in depth control of vehicle whitelist, job whitelist, and player whitelist.
- All settings are saved for the client, never having to readjust the default settings on disconnect.
Dependencies
- Ox Lib
- Ox Inventory (Required for lidar, if you don't plan to use lidar, simply remove the files)
- Renewed Lib (Enables multi-framework support)
Credits
- Lidar Gun Model & Textures by Scaarus: https://www.lcpdfr.com/downloads/gta5mods/misc/18506-prolaser-4-radar-gun/
- Lidar Gun Weapon Wheel Textures by Medicmojo: https://www.lcpdfr.com/downloads/gta5mods/misc/38705-prolaser-4-lidar-hud-icon-and-text/
